Discover the weird and wacky side of art…
…on a whirlwind tour of the best—and strangest—art in this amazing museum. Decipher clues and answer tricky, humorous questions as you travel across time and continents. You’ll explore such destinations as a French monastery, a Chinese palace, an Indian Temple, a Pennsylvania Dutch kitchen, a Japanese village, a medieval knight’s tomb, and the palatial rooms of European nobles, to name a few of the highlights.
Along the way, you might search for…
- A Dutch master doing something fishy in one of his own scenes
- A mule that might cry, “Hey, no smoking back there!”
- A sweet drink with a rotten ingredient
- A colonial version of a dribble glass
- A dragon with horrendous halitosis
But no knowledge of art or the museum is required to enjoy the hijinks and perhaps even win: you just need sharp eyes and comfy shoes.
Countless corporate groups have enjoyed this hunt as a team-building activity since we first offered it in 2004. A version for kids and adults to enjoy together has been recommended by GoCityKids.com. Suitable for ages 7 and up, it has proven popular with all kinds of groups, from teachers leading school field trips to parents looking for an unusual birthday-party activity.
Dodge the dragons, mind the magic!
Embark on an enchanted field trip through the Philadelphia Museum of Art in search of art that will remind you of the characters, locations, and magical items in the world of Harry Potter. Armed with only your wits and your wand—er, pencil—you’ll find a powerful sorceress, a potions master similar to Snape, centaurs and other fantastic beasts, strange sharks and mermaids that look like they belong in the Triwizard Tournament, and frightening figures that could double as Death Eaters and Dementors.
Wizards and muggles (i.e., those who aren’t Potter buffs) can play and enjoy this game. The hunt is not an addition to or variation on Harry’s adventures; rather, references to the books and movies provide a surprising bridge to amazing art. It’s a great way to discover—or rediscover—the museum.
Greed, lust, pride, and revenge…
…are all possible motives for murder on this devious whodunit. The victim? A curator who knew too much. He left behind a trail of clues linked to secrets in paintings and other objects at the Philadelphia Museum of Art. As your team gathers answers about the art, you realize that his death had something to do with the museum’s upcoming purchase of a Leonardo da Vinci painting.
Crack a secret code left in the victim’s personal calendar, decipher the mysteries in the museum’s art, and discover what drove one of the four suspects to commit murder.